| Author |
Message |
   
marc morgan
Member Username: Chapman
Post Number: 66 Registered: 02-2002

| | Posted on Friday, April 11, 2008 - 09:58 am: |
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hello was wondering if anyone had any ideas on the best approach to model this chair i have tried various methods none of which have given me a satisfactory result. any help appreciated |
   
support@formZ.com
Moderator Username: Tech
Post Number: 4883 Registered: 04-2001

| | Posted on Friday, April 11, 2008 - 10:32 am: |
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Marc, This tutorial should be pretty close: http://www.formz.com/forum2/messages/142/2283.html ZWebTech Support |
   
render monkey
New member Username: Johna
Post Number: 18 Registered: 02-2007
| | Posted on Friday, April 11, 2008 - 12:56 pm: |
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Marc, I whipped this up by creating a nurbz curve for the outer rim of the seat (the part that is rounded.) After I was happy with this one open wire, I extruded it upward a bit (to give the cap tool some tangency information) and used the cap tool. While in the cap edit/preview box I adjusted the tension until I liked it. After this I deleted the extruded part, converted the cap object to nurbz using the convert tool. I reconstructed it to have many fewer controls, then I shaped it a bit further using edit controls. When finally happy, I used the parallel tool (remembering the distance I used for doing the controlled round later) to parallel out, as a solid. Then I did a controlled round of just under half of the ditance I used for the parallel.
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Shape Architecture Practice + Research
Junior Member Username: Shape
Post Number: 34 Registered: 01-2008

| | Posted on Friday, April 11, 2008 - 01:25 pm: |
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Render Monkey, Can you post a tutorial when you have time? best, Maher |
   
support@formZ.com
Moderator Username: Tech
Post Number: 4890 Registered: 04-2001

| | Posted on Friday, April 11, 2008 - 02:38 pm: |
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Render Monkey, Nice job, that's a really quick way to model this. We followed along and had the geometry created in less than 10 minutes! Maher, If you look closely, Render Monkey does a pretty good job describing his steps. Did you look at his text closely? ZWebTech Support |
   
render monkey
New member Username: Johna
Post Number: 19 Registered: 02-2007
| | Posted on Friday, April 11, 2008 - 02:58 pm: |
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Marc and Maher, Here's a quick rundown of what I did. Of course, you might want to spend a bit more time refining the shape while it is a nurbs.
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Shape Architecture Practice + Research
Junior Member Username: Shape
Post Number: 35 Registered: 01-2008

| | Posted on Friday, April 11, 2008 - 04:21 pm: |
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Ztech, Render Monkey, Thanks. Yes, I did read it. I was just hoping for this to be presented graphically so maybe it can be added to the tutorials links... one picture= 1000 words, as they say.. Best, Maher (Message edited by shape on April 11, 2008) |
   
Joe Siggia
Intermediate Member Username: Jsiggia
Post Number: 77 Registered: 05-2001
| | Posted on Friday, April 11, 2008 - 06:56 pm: |
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Render Monkey, When I grow up, I want to be just like you! Great job, thanks Joe |
   
marc morgan
Member Username: Chapman
Post Number: 67 Registered: 02-2002

| | Posted on Wednesday, April 16, 2008 - 09:12 am: |
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Hello everyone thankyou, for your assistance. makes my attempt very basic marc |
   
Matt Hurak
New member Username: Buckeightytwo
Post Number: 14 Registered: 01-2007
| | Posted on Monday, April 21, 2008 - 02:24 pm: |
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this looks great!!! what was your technique for creating the initial 'open wire' line??? drew the top profile flat then edited points to create the side profile shape?? Thanks!! |
   
support@formZ.com
Moderator Username: Tech
Post Number: 4966 Registered: 04-2001

| | Posted on Monday, April 21, 2008 - 02:49 pm: |
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Matt, That's usually the easiest. Or you could enter the 3d coordinates directly, or you could create a (few) reference object(s) to which you could snap... ZWebTech Support |