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marc morgan
Member
Username: Chapman

Post Number: 66
Registered: 02-2002


Posted on Friday, April 11, 2008 - 09:58 am:   Edit Post Print Post

hello

was wondering if anyone had any ideas on the best approach to model this chair
i have tried various methods none of which have given me a satisfactory result. Text description

any help appreciated
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support@formZ.com
Moderator
Username: Tech

Post Number: 4883
Registered: 04-2001


Posted on Friday, April 11, 2008 - 10:32 am:   Edit Post Print Post

Marc,

This tutorial should be pretty close:

http://www.formz.com/forum2/messages/142/2283.html

ZWebTech Support
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render monkey
New member
Username: Johna

Post Number: 18
Registered: 02-2007
Posted on Friday, April 11, 2008 - 12:56 pm:   Edit Post Print Post

Marc,

I whipped this up by creating a nurbz curve for the outer rim of the seat (the part that is rounded.)
After I was happy with this one open wire, I extruded it upward a bit (to give the cap tool some tangency information) and used the cap tool. While in the cap edit/preview box I adjusted the tension until I liked it.
After this I deleted the extruded part, converted the cap object to nurbz using the convert tool. I reconstructed it to have many fewer controls, then I shaped it a bit further using edit controls.
When finally happy, I used the parallel tool (remembering the distance I used for doing the controlled round later) to parallel out, as a solid.
Then I did a controlled round of just under half of the ditance I used for the parallel.
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Shape Architecture Practice + Research
Junior Member
Username: Shape

Post Number: 34
Registered: 01-2008


Posted on Friday, April 11, 2008 - 01:25 pm:   Edit Post Print Post

Render Monkey,
Can you post a tutorial when you have time?
best,
Maher
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support@formZ.com
Moderator
Username: Tech

Post Number: 4890
Registered: 04-2001


Posted on Friday, April 11, 2008 - 02:38 pm:   Edit Post Print Post

Render Monkey,

Nice job, that's a really quick way to model this. We followed along and had the geometry created in less than 10 minutes!

Maher,

If you look closely, Render Monkey does a pretty good job describing his steps. Did you look at his text closely?

ZWebTech Support
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render monkey
New member
Username: Johna

Post Number: 19
Registered: 02-2007
Posted on Friday, April 11, 2008 - 02:58 pm:   Edit Post Print Post

Marc and Maher,

Here's a quick rundown of what I did. Of course, you might want to spend a bit more time refining the shape while it is a nurbs.
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Shape Architecture Practice + Research
Junior Member
Username: Shape

Post Number: 35
Registered: 01-2008


Posted on Friday, April 11, 2008 - 04:21 pm:   Edit Post Print Post

Ztech, Render Monkey,
Thanks. Yes, I did read it. I was just hoping for this to be presented graphically so maybe it can be added to the tutorials links... one picture= 1000 words, as they say.. :-)
Best,
Maher

(Message edited by shape on April 11, 2008)
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Joe Siggia
Intermediate Member
Username: Jsiggia

Post Number: 77
Registered: 05-2001
Posted on Friday, April 11, 2008 - 06:56 pm:   Edit Post Print Post

Render Monkey,

When I grow up, I want to be just like you!

Great job, thanks

Joe
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marc morgan
Member
Username: Chapman

Post Number: 67
Registered: 02-2002


Posted on Wednesday, April 16, 2008 - 09:12 am:   Edit Post Print Post

Hello everyone

thankyou, for your assistance.

makes my attempt very basic

marc
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Matt Hurak
New member
Username: Buckeightytwo

Post Number: 14
Registered: 01-2007
Posted on Monday, April 21, 2008 - 02:24 pm:   Edit Post Print Post

this looks great!!!

what was your technique for creating the initial 'open wire' line???

drew the top profile flat then edited points to create the side profile shape??

Thanks!!
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support@formZ.com
Moderator
Username: Tech

Post Number: 4966
Registered: 04-2001


Posted on Monday, April 21, 2008 - 02:49 pm:   Edit Post Print Post

Matt,

That's usually the easiest. Or you could enter the 3d coordinates directly, or you could create a (few) reference object(s) to which you could snap...

ZWebTech Support

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