Post Number: 8
|Posted on Friday, September 14, 2012 - 08:45 am: ||
As I have mentioned before, I am new to FZ. I come from a Cinema 4D/3D Max World. I am well versed in SDS polygon modeling. I generally start with a cube and proceed to add cuts and manipulate the faces, points or edges to shape. Then I apply a hyper-nurbs modifier for the smoothing effect.
Ok, that being said, I am trying to understand the solid modeling process. In my job I am frequently asked to model consumer goods such as trigger bottles (window cleaner), plastic jugs with handles (anti-freeze, milk), toys and so on.
Where might I find some tutorial info on this type of thing? There are literally thousands of resources for C4D/Max but very little for FZ.
Thank you in advance.