Post Number: 25
|Posted on Wednesday, October 17, 2012 - 10:02 pm: ||
Has anybody looked at transparaency maps in v7. I notice that it woks diffrently in that the texture makes the whole face transparent rather than the image background as it did in 6. Has anybody worked out how to keep the box solid and just show the logo. I have found an alternative to the method in v6, but it has meant creating more objects and steps. Please see the attached PDF.
Post Number: 17958
|Posted on Thursday, October 18, 2012 - 08:35 am: ||
If you use a Decal Tool (from the Rendering and Animation Workspace -- or just access the tool by pressing the space bar and the letter D), does this allow you to easily do what you want?
(Note that the OpenGL based Shaded Work and Shaded Full can not display the overlaying and mixing of the textures that the Decals provide, but you will see this effect in RenderZone...)