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Figure 3: The Displacement Edit dialog and settings. You can experiment with different values then click the Update button to preview the results. • When satisfied with your settings, click OK. The displaced object is now complete. Since this is a controlled object, simply right-click on the object and choose Query Parameters to invoke the Displacement Edit dialog again. Our last step is to texture map the displaced object with a color map image for rendering and 3D printing |
The Texture Map Controls dialog is displayed, as shown in Figure 4. Observe that this dialog has similar mapping parameters to the Displacement Edit dialog. • Select Mapping Type: Flat.
Figure 5: The Surface Style Parameter dialog. Note that these are the same values used in the Displacement Edit dialog. • Click the surface style preview box located in the lower left corner to invoke the Surface Style Parameters dialog, as shown in Figure 5. |
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Figure 4: The Texture Map Controls dialog.
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• In this dialog select Color: Color Map, then click the Options button to the right. In this example we used a color JPG image map as shown in Figure 6.
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