bonzai3d is now available in French and Czech (als well as the previously avaiable German, Spanish, Italian,
Korean, Japanese and English).
bonzai3d now supports floating network licenses. This allows for the software to be installed on a number of
machines and simultaneous use up to the number of licenses purchased. For more information contact email@example.com or your local dealer.
A new plugin is now included to export your bonzai3d projects to Artlantis 3. For more information on Artlantis see www.artlantis.com.
Due to changes and requirements made by Google, we are unable to continue support for direct access to
Google 3D Warehouse and Google Earth. These capabilities still exist with bonza3d, they just require an extra
step (or two). The Add Component from 3D Warehouse button has been replaced with the new Import Component button. The Google Earth -- Get Current View item in the Views menu has been removed.
Open your web browser and go to: http://sketchup.google.com/
3dwarehouse and search for the desired item, or browse to whatever you like.
Click the Download button, and save the file in collada (DAE) or Sketchup (SKP) format.
In bonzai3d, open the Components palette and select the Import Component button from the Component Management section. Select the file that was just downloaded and it will be imported as a component. Note that the Import Component button can be used to import any file as a component (not just files downloaded from 3d warehouse).
Google Earth Ruler
Run Google Earth and select the desired view. Press the U key shortcut to make sure that it is a Top view (and the camera is vertical).
Choose Save: Save Image from the File Menu and save the file.
From the Tools Menu, select Ruler -- and measure the horizontal and vertical dimensions of the screen.
In bonzai3d, draw a rectangle that matches this size by clicking anywhere to start drawing, and entering the dimensions in the Input Palette at the top of the screen. Press Enter or Return to complete the rectangle.
Edit the current Material, set the Color to Texture, and load the image you saved from Google Earth.
Get the Edit Texture tool (from the Manage tool row), click on the rectangle, uncheck the Lock Size option, move the corner of the texture Map to the bottom left corner of the rectangle, and move the diagonal arrow to the upper right corner of the rectangle.
Edit Texture Map
Double-check your work by measuring a known (large) part of the site. If necessary, scale the rectangle by the appropriate factor (known size / measured size).
With the desired image loaded, the 2D flat surface it is mapped onto can be manipulated just like any other
piece of geometry. You are able to create objects right on top of it, as well as cut and carve the image.