What's New in form·Z 8.6

New v8.6.5:
  • Undo after “Edit Group Complete” Now works properly.
  • Changing multiple monitor multiple configurations no longer causes tool palettes need to be reset.
  • Files with certain unexpected data no longer open missing objects.
  • Memory Leak in sub-d objects fixed.
  • Changes to external image files used in textures now detected properly.
  • Various stability and performance improvements.
New v8.6.4:
  • Tool Icons now display with the proper background on MacOS Mojave.
  • The interface items at the bottom of the file open/import/save/export dialogs (like”Add To Project” in the open dialog) now show properly on MacOS Mojave.
  • New “Use Unique Names" option has been added to the group and Object defaults of the Project Settings->Objects panel. When disabled, object and groups keep the same names as the original when copied. This can be useful for certain export formats that recognize repetitive hierarchy (and duplicating a large number of objects/group can be fast with this off).
  • The components palette contents is now sorted in alphabetic order.
  • Cross section attributes can now be changed on animated objects.
  • The Animation palette no longer scrolls to the bottom when adding a track or entity.
  • Update Previews is a new item in the menu of the Materials palette.
  • Zoom fit now works in Front and Right views when the objects in the scene have no height (ie flat surfaces on the XY Plane)
  • Default file names for exporting file now use the new project file name after performing a "save as" or "Save a copy as" operation.
  • Pasting from OpenClip now works on 64bit OS X.
  • Image Export from RenderZone renderings with the Render Area enabled now export at the resolution (dpi) specified in the image options resolution.
  • Generate Cylindrical Panorama now works properly.
  • Moving the mouse quickly after selecting "Lock reference plane" from the context menu no longer locks to the wrong face.
  • Running Utility plugins now works properly from the Extensions menu and the Run recent menu.
  • Certain copy modes no longer leave a wireframe object on the screen until refreshed.
  • Moving edges of certain subdivisions objects no longer crashes.
  • Subdivisions no longer crash when iterations is set to excessive number.
  • Linear Dimension on Subdivision now works.
  • Imager now renders certain sequences of images.
  • Axial Sweep tool now works at the object level on single face objects.
  • The “Reverse Path" button in the Sweep parameters now works properly.
  • The placement of the on screen controllers for the Sweep tools is now correct when using the “first point“ option.
  • Other stability and performance improvements.
New v8.6.3:
  • Large STEP files now open properly on OS X.
  • Selecting “Group/Component Complete” while editing a group or component no longer crashes on certain systems.
  • Performance of switching between graphic windows has been improved.
  • Performance of switching between form•Z and other applications has been improved.
  • Image files used as textures are now updated in the graphics window and material parameters when the texture is externally edited while the form•Z project is opened.
  • Auto save is no longer initiated immediately when a file is opened or a new file is created.
  • Animation using RenderZone on scenes where the camera (view) do not change no work properly.
  • The mouse scroll wheel no works properly on certain Windows versions.
  • Group override materials are now copied properly between projects with "Copy & Paste”.
  • Components that contain layers with override materials or groups with override materials now work properly.
  • Printing with extents selected now properly fits the page for non-perspective views.
  • Printing Notes and dimensions is more accurate.
  • Picking/pre-picking certain geometry no longer crashes.
  • A new option “Remove Duplicate Materials” has been added to the materials palette context menu. This will remove materials with identical parameters (except name). All objects/faces that reference the duplicate material will use the remaining material.
  • Selecting "Purge Unused Materials" from the materials palette context menu no longer removes materials used in Group overrides.
  • Snapping/picking of arcs or objects with circular/elliptical edges much faster. (Most noticeable in files with a significant number of these shapes, specially ellipses.)
  • Texture image files that are 65K in size now properly work with distributed rendering.
  • Subdivision objects now inherit face colors from the original mesh/cage.
  • Collada (DAE) import now loads the materials and UV’s properly.
  • Notes now import from DXF/DWG files with the proper placement.
  • Other various optimizations and stability improvements.
New v8.6.2:
  • Performance of User Interfaces improved. Most noticeable in palettes and dialogs that have a significant number of interface elements like the Material Parameters palette and the Light Parameters dialog.
  • Palettes that are closed in the Palette Dock now reopen properly when selected from the Palettes menu.
  • Clicking in the open space of the Materials palette now creates a new material (when the “Clicking in the Empty Space Creates New…” preference is enabled.)
  • Area picking Components or groups with the pick crossing option(s) selected now works properly.
  • Certain SketchUp Files now open properly.
  • Lightwave export now works properly on OS X.
  • Various stability and performance improvements.
New v8.6.1:
  • Enable Advanced OpenGL has been added to the OpenGL preferences (Edit->Preferences->OpenGL). This new option will enable the latest version of OpenGL available on your system. For most systems this will increase performance of the shaded and wireframe displays, however this option is not compatible with all graphics cards and drivers so it is off by default. On Mac OS, this option is only available for v10.10 or later.
  • Copy and paste of objects with materials assigned to faces now works as expected.
  • Repeat and continuous copy modes no longer display some objects in wireframe.
  • Copy/paste then undo/redo components now work properly.
  • Redo on any operation involving a component now maintains components properly.
  • Support for Windows 10 improved.
  • Components with materials assign to faces now work properly.
  • Clicking in the materials palette when using the large icon option now works properly when the palette is tall and narrow.
  • Undo files are more size efficient and less likely to become full and leave undo command dimmed.
  • Palettes positioned at the edge of the screen are no longer clamped to the screen edge when form•Z is restarted.
  • Dimensions and Notes now print at higher resolution.
  • The display resolution is now maintained when two wire objects are joined.
  • Changes to the animation options or tracks now refresh the shaded preview properly.
  • A warning is now issued if the scratch disk location (preferences->scratch Disk->custom) is not accessible
  • Restoring 2-point perspective views in the view palette now works properly.
  • In certain project files, renaming of materials now works.
  • On Mac OS 10.13, the palettes no longer become semi-transparent and immobile when dragged from the palette dock on certain systems.
  • Numerous stability and performance improvements.
  • The Layout Title block section of the Project Settings now works properly.
New v8.6:
  • Product updated to use ACIS 2018.
  • STEP file translator improved (better support specially on OS X).
  • SKP file translator updated. Now supports skp 2016 and 2017 files.
  • SAT file translator updated. Now supports 2018 files.
  • DWG/DXF file translator updated. Now supports 2018 files.
  • FBX file translator updated. Now supports 2018 files.
  • FMZ files saved with versions prior to v6 can now be opened directly.
  • Performance on Mac Pro models using ATI graphics cards has been improved.
  • 3DS export now handles objects with more than 65535 faces or 65535 points efficiently.
  • Deleteing layer groups from the layers palette now works properly.
  • Hatches now work properly on shapes with co-linear points.
  • Zoom Options "Zoom Frame By Center" and "Zoom Frame By Corners" restored for the Zoom Frame tool.
  • Materials palette context menu now has an option to select All Objects/Faces that are assigned a the selected material .
  • Transform options now work properly.
  • Clone options restored to the Transform and Replace tools. Unclone tool restored.
  • 3DS export no longer fails when an object contains a degenerate 2 sided face.
  • The context menu invoked by right-clicking on objects now has options to Select Clone Families, and make the object's Material, Layer, Line weight or Line style active.
  • Undo/Redo now work properly on OS X 10.13 (High Sierra).
  • Auto Save by time interval now works properly.
  • SketchUp Materials now import properly.
  • SketchUp 2017,2018 Now supported.
  • Export DWG/DXF speed improved.
  • Import KMZ files now works properly.
  • The Reduce tool no longer stops when encountering an object that can not be reduced (when multiple objects are selected).
  • Landform tool now works properly with grouped contour lines (keep same height).
  • Dimensions and text import properly from DXF/DWG files.
  • Certain 3DS files now open properly.
  • Text imports properly from DXF files.
  • Tool names no longer be truncated on certain OS X systems.
  • UI elements are now sized properly on OS X.
  • Section tool now works in Wireframe.
  • Importing certain 3DS files no longer crash.
  • Numerous stability and performance improvements.