previousnext

Downloads: Tutorials

These tutorials are taken from in·form·Z back issues. They are available in PDF format.
To properly view and print these documents you will need Acrobat Reader

 

 

download  

form·Z User's Manual v6.5: Tutorial

The entire Tutorial Manual is avaliable for download, in either the English or Metric versions:

 

English

download

26 Mb

 

Metric

download

26 Mb

 

 

 

form·Z v6.0 Animation Sample Files

The v6.0 Animation Manual includes tutorials that reference sample files.

 

 

 

93 Mb

download  

form·Z 6.0 Addendum

(Includes the Animation Manual)

 

 

 

ftp://ftp.formz.com/pub/formz/PDF_files/Documentation/English/formZ_v6.0_Documentation/formZ 6.0 Addendum.pdf

25 Mb

 

in•form·Z Newsletter Tutorials

 

download  

Model a Circus Tent

In this tutorial we shall use a variety of techniques to model organic surfaces, which will be used to create the circus tent.

 

 

 

download

461 Kb

download  

Animating Rube Goldberg machines

In this tutorial, a marble and a series of wooden ramps will be constructed. These ramps catch the metal marble and redirect its motion in a zig zag pattern. Last, the wooden ramps and the metal marble will be textured to add realism to their appearance.

 

 

 

download

1.9 Mb

 

Animating Rube Goldberg machines Sample Files

Sample files for the tutorial above.

 


 

download

11.2 Mb

download  

Scripting Surfaces

This is a tutorial that shows how to work with a utility script that generates nurbz surfaces, whose shape follows a user defined formula. Some basic familiarity with programming and the form·Z Script Language (FSL) is desirable but should not be absolutely necessary.

 


 

download

1.3 Mb

 

Scripting Surfaces Sample Files

Sample files for the tutorial above.

 

 

 

download

24 Kb

download  

Interplanetary Lander

In this tutorial we shall model a lander that is capable of tracking across
unfriendly surfaces. This is only a part of a broader model that includes a
spacecraft that would carry the lander and other equipment to space.

 

 

 

download

468 Kb

download  

Modeling a Fishing Hook and Snake thing

This Tutorial will show you how to model a hook as well as the shape to the left with the use of a 2-path sweep and other techniques.

 

 

 

download

356 Kb

download  

Modeling a Chair

This tutorial is about modeling the shown chair. The technique I use is based on surface modeling. That is, the main curvy surfaces of the chair remain surfaces until the end, when edge surfaces are generated and they are all stitched together resulting in a solid model.

 

 

 

download

248 Kb

download  

Unfolding a Compound Surface

For this tutorial, we shall use an arbitrary surface. The only requirement is that the surface has compound curvature, which makes its unfolding a challenge, especially when the surface needs to be manufactured. While form·Z has no difficulty unfolding any facetted surface, the pattern by which it unfolds a surface is not necessarily appropriate from the manufacturing point of view. Thus this tutorial is about establishing a method to unfold such a surface.

 

 

 

download

432 Kb

download  

Unfolding a Boat Hull

This tutorial will not attempt to explain boat design, which would be beyond its scope. It will cover the creation of patterns from a computer model, for the purpose of manufacturing the boat.

 

 

 

download

288 Kb

download  

Modeling Aubrey

Following a sketch, a 3D model of the character is built. The basic shapes used are extruded octagons, as these most closely resemble circles when they are smoothed.

 

 

 

download

348 Kb

download  

Modeling a King's Chair

In this tutorial we model a complex royal chair.

 

 

 

download

1.1 Mb

download  

Modeling a column

The Composite order is a combination of the Ionic and Corinthian orders. It combines the volutes of the Ionic with the foliage of the Corinthian. Both orders have a base and a fluted shaft. We chose the Composite order because it is the most challenging and contains elements that can nicely be modeled as nurbz. It actually offers an opportunity to apply a variety of nurbz operations.

 


 

download

600 Kb

download  

Modeling a nurbz lawn chair

This tutorial is about modeling the shown lawn chair exclusively as a nurbz object. As we shall see, different nurbz operations are better suited for different parts of the chair.

 

 

 

download

460 Kb

download  

Modeling a Dune Buggy

This tutorial is about modeling the dune buggy shown to the left. An effort has been made to use as many distinct form·Z tools as possible.

 


 

download

1.5 Mb

download  

Modeling curtains

This tutorial is about modeling curtains and cloth in general. It is based on a technique suggested by Stephen James on our Forum, in response to a question by Kevin McCall. The technique is based on first building a low resolution model (cage), which is then subdivided to derive the final model.

 

 

 

download

828 Kb

download  

How to model a pillow

“How would one even begin to model something like this in
form·Z?” asked a user on the form·Z forum and displayed a
photo of a throw pillow. Craig Williams took the time to show how,
which was very much appreciated by the forum participants, who
also suggested that we publish it in our newsletter. Here it is!

 

 

 

download

776 Kb

download  

Modeling a rim

For this tutorial the wheel rim shown above will be constructed using v. 3.8 features. The process consists of two parts: making the wheel and rounding some of its edges.

 

 

 

download

516 Kb

download  

Modeling Joe with nurbz...

Pictured to the left is Joe, a character that was created completely parametrically. All his parts were made using either nurbz or patches.

 

 

 

download

1 Mb

download  

3D digitizer

Digitizer support within form·Z allows a 2D or 3D hardware input device to be used as a method for controlling the graphic input to form·Z. This graphic input can be in the form of moving the cursor relative to the computer screen or in the 3D world space of the form·Z project.

 


 

download

76 Kb

download  

Modeling shells

This tutorial covers the pecten shell as well as a tutorial on how to model a snail shell. Needless to point out that each is done using a different technique.

 

 

 

download

164 Kb

download  

Modeling a hand with cages

A cage is a low resolution object that can be used in the place of the real full
resolution object. Cages are particularly useful when setting up animation
sequences, but also when setting up still renderings. This tutorial illustrates the use of cages to create a hand.

 


 

download

456 Kb

download  

How to model Zac

Allow us to introduce Zac, a 3D cartoon character, who was mostly built with form·Z skins and metaformz.

 

 

 

download

2.4 Mb

download  

Modeling a basketball

The basketball is a simple sphere, but has some complex grooves on it, the axes of which are shown to the left. We shall construct one quadrant of the basketball, complete with its grooves, and will then copy-mirror it to construct the complete ball. The grooves will be constructed by differencing properly shaped “tubes” from the ball.

 

 

download

872 Kb

download  

Constructing a Mobius strip

A Mobius strip is a closed strip, both sides of which are a continuous surface. That is, if you start tracing one side of the strip, you will eventually come to the other side of the strip, and if you continue tracing its surface, you will return to the point at which you started your tracing.

 


 

download

160 Kb

download  

Modeling a bicycle wheel

To model the bicycle wheel shown on the right, one should first observe its pentagonal (5-point) symmetry. A key technique with such a shape is to not try to construct it all in one piece, but rather to identify its modular structure and to construct one piece which will then be copied and repeated five times.

 

 

 

download

1 Mb

download  

Apple to Orange

The modeling procedure shown below is a slight variation of one developed by Dave Teich, Mind of the Machine, when he had to do an illustration on “Apples and Oranges” for an article on Cross Platform File Sharing in Digital Video Magazine. “I translated the concept graphically as an apple and an orange unpeeling and the peels morphing into one another.”

 

 

 

download

484 Kb

download  

Corrugated pipes

There are at least two ways by which objects such as freely flowing corrugated pipes can be generated. The first is based on placing profile shapes on a line corresponding to the shape of the pipe, and then c-meshing them. The second creates long and straight objects of revolution which are then deformed to the
desired shape.

 

 

 

download

756 Kb

download  

Modeling a hat

Soft surfaces such as that of a hat can be created as c-meshes. This tutorial gives an example of such a free flowing model.

 


 

download

228 Kb

download  

Rounded balls with seams

form·Z can, of course, generate faceted soccer balls. But what about smoothly rounded balls whose seams are also shown? To create such balls, you model two pieces: a hexagonal and a pentagonal piece. You then attach copies of these pieces to the respective faces of the faceted soccer ball.

 

 

 

download

320 Kb

download  

Prototyping form·Z models

This tutorial gives examples of rapid prototyping from the in•form·Z Newsletter.

 

 

 

download

25.6MB

download  

Doing your own rounding

The task: Round the sequence of segments shown. The modeling methods presented here are based on suggestions offered by Fred Lewis of Moving Media and Jay Roth of ElectricImage.

 

 

 

download

132 Kb

download  

Embossing surfaces

The task: Given the shown curved surface, pull out a piece from its top
and connect (stitch) it to the remaining portion of the surface, through
faces that extend between the two pieces.

 

 

 

download

696 Kb

download  

Rapid Prototyping

What is rapid prototyping ?
It is a technology that has evolved in recent years, which constructs plastic models directly from computer models. Unlike the previously available computer aided manufacturing process (CAM), which relies on numerically controlled tool paths, rapid prototyping builds a model from a series of horizontal cross sections.

 

 

download

276 Kb